3 Design from Scratch

Simple things should be simple, complex things should be possible.

Alan Kay

When you imagine an unconventional way to interact with a computer, it may indicate that you are on the verge of designing new morphs from scratch: a new way to present and/or interact with information. This chapter will help you in these circumstances. As we did in the previous chapter, we will look at existing morphs to learn from them, and then we will create our own morph.