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Memory Game v3
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Design GUI with Morph - (DRAFT)
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Appendix I Conceptual index
¶
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Index Entry
Section
C
collection
index
List
D
dependency,
See
event
design pattern
bridge
State
builder
Flyweight
command
Advanced design patterns in GUI
flyweight
Command
redo
Advanced design patterns in GUI
state
Template Method
template method
Flyweight
template method
Builder
template method
Builder
undo
Advanced design patterns in GUI
dialog
Easing GUI design
E
event
change
The Three Musketeers
observer pattern
The Three Musketeers
trigger
Model View Presenter
update
The Three Musketeers
I
icon
Additional features
ContentPack
Additional features
importing
Additional features
L
layout
Layout components
alignment
To row or not to row
major axis
To row or not to row
minor axis
To row or not to row
column
To row or not to row
debugging
Nest of layouts
gap
To row or not to row
LayoutMorph
Layout components
LayoutSpec
Proportion
nested
Proportion
padding
To row or not to row
percentage
Alignment
proportion
Alignment
row
To row or not to row
separation
To row or not to row
spacer
Proportion
M
morph
#lock
Memory game
affine transformation
Morph Hierarchy
bits mask
Morph Hierarchy
bounds in owner
Morph Hierarchy
BoxMorph
Morph Hierarchy
count
A World of Morphs
explore
A World of Morphs
extent
Morph Hierarchy
flash
A World of Morphs
halo
A World of Morphs
kernel
Morph Hierarchy
local bounds
Morph Hierarchy
matrix transformation
Morph Hierarchy
owner
A World of Morphs
pixel detection
Morph Hierarchy
pixel detection
Morph Hierarchy
PlacedMorph
Morph Hierarchy
position
Morph Hierarchy
properties
Morph Hierarchy
rectangular
Morph Hierarchy
rotate
Morph Hierarchy
scale
Morph Hierarchy
sub-morph
A World of Morphs
world
A World of Morphs
MVC
(Model View Controller)
Responsibilities
MVP
(Model View Presenter)
Responsibilities
model
Model View Presenter
presenter
Model View Presenter
view
Model View Presenter
O
observer pattern,
See
event
P
panel
Easing GUI design
R
redo,
See
design pattern
T
text
Memory game
U
undo,
See
design pattern
W
widget
additional components
Which components? Where to find more?
button
Handle user interaction
button
Memory game
check button
Additional features
decorated
Additional features
drop down button
Additional features
group
Easing GUI design
label
Text entry
squeeze
Easing GUI design
labelling
Easing GUI design
list
Text entry
menu
Button
pop up
Menu
selection
Menu
string request
Menu
radio button
Additional features
text
Memory game
text entry
Menu
accept contents
Text entry
action on key stroke
Text entry
color
Text entry
discard
Text entry
extent
Text entry
features
Text entry
instantiate
Text entry
model update
Text entry
one line
Text entry
one line
Easing GUI design
prompt text
Text entry
scroll bar
Text entry
selection
Text entry
tab focus
Text entry
window
Memory game
window
dialog
Easing GUI design
panel
Easing GUI design
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Previous:
Memory Game v3
, Up:
Design GUI with Morph - (DRAFT)
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Contents
][
Index
]